Darksiders II Interview with Jeremy Greiner

At E3 this year, the folks from God is a Geek got a chance to chat with Jeremy Greiner, the creative manager of Darksiders II. Greiner talked about a lot of what we already know about the game, but he did shed some light about the future of series, and in particular, the outlooks of a multiplayer Darksiders game. Personally, I thought what was so good about the original Darksiders was that it was an action-adventure game at its root. A classic game that is part of a dying genre. While I think multiplayer would be nice, I don’t want it to take away from the single player experience. Go ahead and make the jump to check out what Greiner had to say.

Is Darksiders a series that you’re looking to have over many years? Will we have Darksiders III and IV so that in the end, we can have the whole “band” together?

Yeah. It’s always been an objective to the studio to get the entire band together in a game. We felt to do that, we had to establish the franchise and that’s what we did with War and the Apocalypse set on Earth. Now, that we were successful in that, we were able to broaden our horizons and tell the story of Death as well as leave Earth and go to more fantastical realms. This game has the Demon Realm, the Angel Realm, the Makers’ Realm, the Crowfather’s area and the Dead Plains so visually it’s much more varied as we’re an art-minded studio.

You can check out the full interview over at God is a Geek.

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